100 Commits
Author SHA1 Message Date
∇ince babe28b7fa Merge branch 'Roll20:master' into PFC 2023-04-22 19:04:08 -07:00
∇ince 26cb643ea5 Merge branch 'Roll20:master' into master 2023-03-27 16:24:43 -07:00
∇ince cf8997ba88 Merge pull request #1 from vince-roll20/PFCv1.822
PFCv1.822 updates
2023-03-26 22:59:10 -07:00
∇ince bf0d5b9236 Merge branch 'Roll20:master' into master 2023-03-21 08:41:35 -07:00
∇ince b063e59502 Merge branch 'Roll20:master' into master 2023-03-16 22:15:35 -07:00
∇ince e4c463d317 Merge branch 'Roll20:master' into master 2023-03-15 14:36:09 -07:00
∇ince c36ebaa66b Merge branch 'Roll20:master' into master 2023-03-13 22:26:05 -07:00
∇ince 62c89544f7 Merge branch 'Roll20:master' into master 2023-03-09 16:47:25 -08:00
∇ince dc90ee1b89 Merge branch 'Roll20:master' into master 2023-03-06 20:14:10 -08:00
∇ince 6bb6918e02 Merge branch 'Roll20:master' into master 2023-03-03 15:41:35 -08:00
∇ince 38c75cfa85 Merge branch 'Roll20:master' into master 2023-02-27 23:29:41 -08:00
∇ince 83873d8d9f Merge branch 'Roll20:master' into master 2023-02-22 16:22:43 -08:00
∇ince a61ee9ed7b Merge branch 'Roll20:master' into master 2023-02-13 22:10:28 -08:00
∇ince 8cab70c651 Merge branch 'Roll20:master' into master 2023-02-07 08:47:58 -08:00
∇ince a2942a0a17 Merge branch 'Roll20:master' into master 2023-02-06 17:15:50 -08:00
∇ince 3a9ff486cc Merge branch 'Roll20:master' into master 2023-02-04 14:57:49 -08:00
∇ince 3db18d8168 Merge branch 'Roll20:master' into master 2023-01-31 22:50:56 -08:00
∇ince 4f34740881 Merge branch 'Roll20:master' into master 2022-09-12 21:02:42 -07:00
∇ince e5b11b8a3e Merge branch 'Roll20:master' into master 2022-09-04 14:08:59 -07:00
Vince 3fe570a629 Within update: copied background and logo images to repo (#7208)
* within update to copy background and logo to repo

- copied images to github
- set css/html to use new image locations

* image url updates to match images on repo

* updated path to use the proper subfolder name case
2020-08-17 12:03:58 -05:00
Vince 5a20819588 Translation update for pt-br.json (#6720)
- added a Portuguese translation on crowdin but there isn't an option to specifically translate Brazilian Portuguese.
2020-06-08 15:06:39 -05:00
Vince bcbd273f06 Forbidden lands v1.71 update (#6502)
* FL v1.61

 - fixed strength bug that reset strength to "0" for previously created characters.
 - fixed encumbrance calculation bug introduced in last update.
 - added event listener to repeating weapons to recalc attributes when added/changed.
 - refinements to the roll template.
 - coming soon; 1. Change armor/shield Misc modifier to adjust Skill dice instead of Gear dice. 2. Skills will get a Misc field and artifact dice.

* bettter css for damge skulls

* Update Forbidden_Lands.html

* updated announcement text

* fix for shield shove/parry including base dice to gear

* update text

* update shield shove/parry gear dice calc

* dates

* spelling

* Updating announcements, date, and version

* sheetworker version update

* Updated character attributes and skill layout prep for misc gear mod

* updated skills with misc gear mod attribute - needs sheetworker

* finished sheet calcs for misc gear mod for skills

* made attributes rollable

* fixes for i18n, removed round borders from attributes

* more i18n work

* finsihed translation layout tweaks

* fixed whisper option on notes rolls

* updated announcements

* updated sv.json Swedish translation done

* fix armor/shield artifact dice not included in pool

* Update Forbidden_Lands.css

* Forbidden Lands update

- fixed typos in title text on some skills
- corrected spelling mistakes
- corrected type in css

* added new versioning function and updated a few attributes

- versionator added (GiGs)
- fixed a few mispelled attributes

* fixed some code format issues

* sheetworker addition; delete empty repeating rows w/out having to close/reopen sheet

* Forbidden Lands v1.71 update

 - Updated version checking(sheetworker). Thank you GiGs.
 - Added two additional rows of armor. Armor Rating dice are included for all <b>donned</b> armor. Armor weight is included toward encumbrance if the armor is <b>carried</b>.
 - Updated roll template for the additional rows of armor. Details about the armor are only included in the roll if the armor is donned and includes a name.
 - Updated armor artifact dice. A single artifact die will be included for a given column (mighty, mighty 2, epic, and legendary) even if multiple rows have been selected.  This is necessary due to the limits of the roll template.
 - Corrected a few misspelled attributes. Converted automatically using version checking routine.

* fixed hover opacity for last armor row
2020-05-18 13:52:59 -05:00
Vince a6ec54d5fb ADnD1e v1.51 update (#6441)
- added cantrips
- added #mem to each repeating spell
- added spell tabs to sort by level
2020-05-11 10:22:44 -05:00
Vince 99b3cb619e City of Mist v1.03 - fixes the last update's i18n/html issues (#6385)
* Update city-of-mist.html

* Update city-of-mist.html

* Update city-of-mist.html

* Update city-of-mist.html

* Update city-of-mist.html

* Update city-of-mist.html

* Update city-of-mist.html

* Update city-of-mist.html

* Update city-of-mist.html

* Update city-of-mist.html

* Update city-of-mist.html

* Update city-of-mist.html
2020-05-07 10:19:41 -05:00
Vince b0972d06b8 Merge pull request #37 from Roll20/master
update my fork
2020-05-05 18:03:56 -07:00
Vince ed495c5f2d City of Mist Official - translations added (#6357)
* City of Mist Official - translations added

- i18n translation code added
- Italian translation added (Thank you Solerno)
- renamed folder name typo from 'Offical' to 'Official'

* updated a few words on the it.json

* small fix
2020-05-05 00:06:23 -05:00
Vince 5bf9ef215f ADnD1e update (#6355)
* adnd1e updates

- added languages field
- fixed typo in non weapon prof ability selector
- updated macro used for non weapon prof check
- removed coin lb conversion.  all weight is in gp's now
- changed sheet background checkbox to a radio selector
- small updates to title text
- added Strength Encumbrance bonus under Carrying Capacity as a reminder it should be included when determiniing thresholds.

* - added version check to update nwp macro-text

- versioning routine to test if exisitng nwp macro-text has been edited.  Only unedited(default) macro-text will be replaced with the new macro-text

* updated macro-text descriptors for inline results

* added @{color_option} selector in footer - changes roll template color

- @{color_option} will update {{color=@{color_option}}} with the selected color.
- added {{color=@{color_option}}} to sheet rolls

* added colorUpdate versioning to add color to existing macro-text

* updated NWP macro since group rolls will not work with cs cf
2020-05-04 17:31:30 -04:00
Vince db00b5bab7 Forbidden lands v1.69 (#6358)
* FL v1.61

 - fixed strength bug that reset strength to "0" for previously created characters.
 - fixed encumbrance calculation bug introduced in last update.
 - added event listener to repeating weapons to recalc attributes when added/changed.
 - refinements to the roll template.
 - coming soon; 1. Change armor/shield Misc modifier to adjust Skill dice instead of Gear dice. 2. Skills will get a Misc field and artifact dice.

* bettter css for damge skulls

* Update Forbidden_Lands.html

* updated announcement text

* fix for shield shove/parry including base dice to gear

* update text

* update shield shove/parry gear dice calc

* dates

* spelling

* Updating announcements, date, and version

* sheetworker version update

* Updated character attributes and skill layout prep for misc gear mod

* updated skills with misc gear mod attribute - needs sheetworker

* finished sheet calcs for misc gear mod for skills

* made attributes rollable

* fixes for i18n, removed round borders from attributes

* more i18n work

* finsihed translation layout tweaks

* fixed whisper option on notes rolls

* updated announcements

* updated sv.json Swedish translation done

* fix armor/shield artifact dice not included in pool

* add option to group Skills by attribute

* added an option to group skills by attribute on settings page

* option to sort stockpile resources alphabetically. default settings added to sheet.json

* updates to translations and sheet.json

* spelling

* - fix for line height crowding

* - small fix for free-text and inlinerollresult

* fixes skill header alignment issue

* Forbidden Lands v1.69

- updated Consumable footnote reminder

* updated text
2020-05-04 17:27:57 -04:00
Vince fc30d0a1eb Forbidden lands v1.68 update (#6294)
* add option to group Skills by attribute

* added an option to group skills by attribute on settings page

* option to sort stockpile resources alphabetically. default settings added to sheet.json

* updates to translations and sheet.json

* spelling

* - fix for line height crowding

* - small fix for free-text and inlinerollresult
2020-04-27 11:47:04 -04:00
Vince 4e45dbdd90 Forbidden Lands v1.67 updates (#6198)
- Updated the Consumables resource dice reminder used for the Swedish translation.
2020-04-20 13:27:24 -04:00
Vince 440fc770a0 AD&D1e update - folder name and image fix (#6158)
- github folder name was causing issues with sheet images located on github.

The & character is replaced by %26 to make a legal url.
But it looks like in this case, the % in %26 has then been replaced again, the code for % is %25, resulting in %2526 where the & should be in that URL.
2020-04-13 11:07:59 -07:00
Vince 5bb5278f73 Pathfinder Community Sheet v1.76 (#6179)
- Updated sheet image URL's to link to images on github.
2020-04-13 10:52:05 -07:00
Vince f5d759d0b0 Forbidden Lands v1.66 update (#6173)
* FL v1.61

 - fixed strength bug that reset strength to "0" for previously created characters.
 - fixed encumbrance calculation bug introduced in last update.
 - added event listener to repeating weapons to recalc attributes when added/changed.
 - refinements to the roll template.
 - coming soon; 1. Change armor/shield Misc modifier to adjust Skill dice instead of Gear dice. 2. Skills will get a Misc field and artifact dice.

* bettter css for damge skulls

* Update Forbidden_Lands.html

* updated announcement text

* fix for shield shove/parry including base dice to gear

* update text

* update shield shove/parry gear dice calc

* dates

* spelling

* Updating announcements, date, and version

* sheetworker version update

* Updated character attributes and skill layout prep for misc gear mod

* updated skills with misc gear mod attribute - needs sheetworker

* finished sheet calcs for misc gear mod for skills

* made attributes rollable

* fixes for i18n, removed round borders from attributes

* more i18n work

* finsihed translation layout tweaks

* fixed whisper option on notes rolls

* updated announcements

* updated sv.json Swedish translation done

* fix armor/shield artifact dice not included in pool

* Forbidden Lands v1.66 update

- Increased the range of each d66 dice to allow for custom rolls 0-100(normally, each d6 allows 1-6). While this does not effect the d66 roll on the sheet, it does allow more flexability for custom macros if desired.
- Fixed the translation list ordering for Skills and Stockpile.
- updated other translation files to match translation.json

* fixed consumable dropdown selector for translations
2020-04-13 10:47:15 -07:00
Vince 18e1ab0084 Pathfinder Community v1.75 - HL import update (#6110)
* Pathfinder Community v1.75 - HL import update

- HeroLab importer update. Fixed bug that prevented item import when encountering unexpected damage entry.(James W.)

- Fixed title text for customd1 and customd2 button rolls.

* updated customd3-6 button title text
2020-04-06 14:19:17 -07:00
Vince 5e40304b9e Forbidden lands v1.65 (#6060)
* bettter css for damge skulls

* Update Forbidden_Lands.html

* updated announcement text

* fix for shield shove/parry including base dice to gear

* update text

* update shield shove/parry gear dice calc

* dates

* spelling

* Updating announcements, date, and version

* sheetworker version update

* Updated character attributes and skill layout prep for misc gear mod

* updated skills with misc gear mod attribute - needs sheetworker

* finished sheet calcs for misc gear mod for skills

* made attributes rollable

* fixes for i18n, removed round borders from attributes

* more i18n work

* finsihed translation layout tweaks

* fixed whisper option on notes rolls

* updated announcements

* updated sv.json Swedish translation done

* fix translation handling for whisper query text

* updated sv.json translation whisper setting and whisper query
2020-04-06 13:34:56 -07:00
Vince 4f545ee213 Forbidden lands v1.64 (#5927)
* bettter css for damge skulls

* Update Forbidden_Lands.html

* updated announcement text

* fix for shield shove/parry including base dice to gear

* update text

* update shield shove/parry gear dice calc

* dates

* spelling
2020-03-09 11:02:23 -05:00
Vince 6e5377c6fb bettter css for damge skulls 2020-03-03 22:42:53 -08:00
Vince 01d8d05184 AD&D1e - image links upated (#5909) 2020-03-02 13:38:46 -06:00
Vince 5e96077f0f Forbidden Lands v1.63 update (#5907)
* Forbidden Lands v1.63 updates

- date and ver change

* skills; misc, artifact, and notes

* skill grid adjustment

* skill 2nd row css

* emp skills 2nd row

* might skills 2nd row

* wits skills 2nd row

* fixed lore 2nd row

* agility skills 2nd row

* removed 2nd row "checked"

* str monster skills

* monster skills

* skill sheetworker calcs

* monster str-based skill sheetworker dice pool

* skills dice pool sheetworker calcs

* skills- added artifact dice to dice pool

* skill roll template - add attribute info and notes

* date change

* small layout adjustmets

* damage skulls opacity reduced beyond max
2020-03-02 13:38:19 -06:00
Vince 2866aee74a AD&D1e v1.3 - saving throws macro fix (#5894)
* AD&D1e - saves fix

- adding missing '+' for save rolls

* update ver and date

* upload images
2020-02-24 14:07:02 -06:00
Vince 7e01672379 Forbidden Lands v1.62 (#5893)
* Forbidden Lands v1.62

- Added the 'IM Fell English' webfont to better match Forbidden Lands style.
- Updated all image links to point to the images located on roll20's github repo.
- Updated Armor and Shield Misc modifier to adjust Skill dice, not Gear dice.
- Fixed negative skill dice bug.

* FBL update shield/parry template

* updated calc for shield total
2020-02-24 14:06:45 -06:00
Vince 73f2a26ab3 FL v1.61 (#5834)
- fixed strength bug that reset strength to "0" for previously created characters.
 - fixed encumbrance calculation bug introduced in last update.
 - added event listener to repeating weapons to recalc attributes when added/changed.
 - refinements to the roll template.
 - coming soon; 1. Change armor/shield Misc modifier to adjust Skill dice instead of Gear dice. 2. Skills will get a Misc field and artifact dice.
2020-02-03 12:14:37 -06:00
Vince 5bf65e035b Forbidden Lands v1.6 update (#5820)
* Forbidden Lands v1.55

* Forbidden Lands v1.55

* Forbidden Lands v1.55

* Forbidden Lands v1.56

- fixed base dice being capped in the dice pool at "6" instead of "12".

* Forbidden Lands v1.57 update

- "Dice Only" tab has been removed.
- Monster skills that are "strength-based" now have their own attributes on the monster tab's listed skills. (crafting_monster, endurance_monster melee_monster, and might_monster) This will allow the GM to enter a value 0-12 of base dice that will be used to update the dice pool when selected.
- Added additional damage tracking (toggleable feature) for Monster's up to Strength 48. Here be Dragons...
- Max values for primary attributes are equal to the primary attribute value(auto-calculated). ie strength_tolal_max = strength. This can be useful for tracking the current attribute value using a token bar/bubble. Example; linking strength_total will use the max value of strength_total|max.

* Forbidden Lands v1.58 update

- added a Settings tab.
- added global whisper options for the sheet as well as the API roller (@{whisper_option} and @{whisper_option_api}).
- added a "Parry" roll(dice pool preset) to repeating weapons.
- added a Pride roll that rolls a Legendary d12 and displays the character's pride.
- added borders/backgrounds similar to the Forbidden Lands style/theme.
- added title text to each condition.
- fixed a bug in the "Clear Dice Pool" that sometimes left dice in the pool.

* Forbidden Lands v1.59 update

- Fixed Shield Parry and Shove bug.
- Changed weapon Max bonus to a selector 0-12. Reminder that this is the weapon's undamaged bonus. Adjust weapon Bon to account for a broken state.

* Forbidden Lands v1.6 update

- added an attribute for 'willpower_max'. Now you track willpower using a linked token bar.
- small updates to roll templates; removed whitespace for empty elements, adjusted the show/hide logic to better work with custom macros.
- updated the Reputation roll to use Age + Reputation.
- spells now roll Base dice(was rolling Gear dice) and Total WP is now displayed in the roll template.
- fixed monster strength vs pc/npc strength incompatibilities.
- added columns for misc attack and damage bonuses, skill total, attack total, and damage total.
- added artifact dice (d8, d8, d10, d12) to weapons, armor, and shield that will be added to the dice pool.
- added an expandable 2nd row to weapons, armor, and shield to show/hide additional attributes.

* FL overflow change

only needed for textarea

* FL updated selector

- added "+0" to a few selectors for sheet uniformity.
2020-01-27 14:17:07 -06:00
Vince 11d777ff58 Forbidden Lands v1.59 update (#5792)
* Forbidden Lands v1.55

* Forbidden Lands v1.55

* Forbidden Lands v1.55

* Forbidden Lands v1.56

- fixed base dice being capped in the dice pool at "6" instead of "12".

* Forbidden Lands v1.57 update

- "Dice Only" tab has been removed.
- Monster skills that are "strength-based" now have their own attributes on the monster tab's listed skills. (crafting_monster, endurance_monster melee_monster, and might_monster) This will allow the GM to enter a value 0-12 of base dice that will be used to update the dice pool when selected.
- Added additional damage tracking (toggleable feature) for Monster's up to Strength 48. Here be Dragons...
- Max values for primary attributes are equal to the primary attribute value(auto-calculated). ie strength_tolal_max = strength. This can be useful for tracking the current attribute value using a token bar/bubble. Example; linking strength_total will use the max value of strength_total|max.

* Forbidden Lands v1.58 update

- added a Settings tab.
- added global whisper options for the sheet as well as the API roller (@{whisper_option} and @{whisper_option_api}).
- added a "Parry" roll(dice pool preset) to repeating weapons.
- added a Pride roll that rolls a Legendary d12 and displays the character's pride.
- added borders/backgrounds similar to the Forbidden Lands style/theme.
- added title text to each condition.
- fixed a bug in the "Clear Dice Pool" that sometimes left dice in the pool.

* Forbidden Lands v1.59 update

- Fixed Shield Parry and Shove bug.
- Changed weapon Max bonus to a selector 0-12. Reminder that this is the weapon's undamaged bonus. Adjust weapon Bon to account for a broken state.
2020-01-13 13:20:12 -06:00
Vince 32ede071da Forbidden Lands v1.58 update (#5775)
* Forbidden Lands v1.55

* Forbidden Lands v1.55

* Forbidden Lands v1.55

* Forbidden Lands v1.56

- fixed base dice being capped in the dice pool at "6" instead of "12".

* Forbidden Lands v1.57 update

- "Dice Only" tab has been removed.
- Monster skills that are "strength-based" now have their own attributes on the monster tab's listed skills. (crafting_monster, endurance_monster melee_monster, and might_monster) This will allow the GM to enter a value 0-12 of base dice that will be used to update the dice pool when selected.
- Added additional damage tracking (toggleable feature) for Monster's up to Strength 48. Here be Dragons...
- Max values for primary attributes are equal to the primary attribute value(auto-calculated). ie strength_tolal_max = strength. This can be useful for tracking the current attribute value using a token bar/bubble. Example; linking strength_total will use the max value of strength_total|max.

* Forbidden Lands v1.58 update

- added a Settings tab.
- added global whisper options for the sheet as well as the API roller (@{whisper_option} and @{whisper_option_api}).
- added a "Parry" roll(dice pool preset) to repeating weapons.
- added a Pride roll that rolls a Legendary d12 and displays the character's pride.
- added borders/backgrounds similar to the Forbidden Lands style/theme.
- added title text to each condition.
- fixed a bug in the "Clear Dice Pool" that sometimes left dice in the pool.

* Update FL

changed update date
2020-01-06 12:53:14 -06:00
Vince 59981ec7e5 Forbidden Lands v1.57 update (#5737)
* Forbidden Lands v1.55

* Forbidden Lands v1.55

* Forbidden Lands v1.55

* Forbidden Lands v1.56

- fixed base dice being capped in the dice pool at "6" instead of "12".

* Forbidden Lands v1.57 update

- "Dice Only" tab has been removed.
- Monster skills that are "strength-based" now have their own attributes on the monster tab's listed skills. (crafting_monster, endurance_monster melee_monster, and might_monster) This will allow the GM to enter a value 0-12 of base dice that will be used to update the dice pool when selected.
- Added additional damage tracking (toggleable feature) for Monster's up to Strength 48. Here be Dragons...
- Max values for primary attributes are equal to the primary attribute value(auto-calculated). ie strength_tolal_max = strength. This can be useful for tracking the current attribute value using a token bar/bubble. Example; linking strength_total will use the max value of strength_total|max.
2019-12-16 10:51:04 -06:00
Vince 299ddeb99c Forbidden Lands v1.56 (#5701)
* Forbidden Lands v1.55

* Forbidden Lands v1.55

* Forbidden Lands v1.55

* Forbidden Lands v1.56

- fixed base dice being capped in the dice pool at "6" instead of "12".
2019-11-25 13:03:35 -06:00
Vince 8df24f3e36 Forbidden Lands v1.55 (#5688)
* Forbidden Lands v1.55

* Forbidden Lands v1.55

* Forbidden Lands v1.55
2019-11-18 14:06:35 -06:00
Vince 1543114e9b Forbidden Lands v1.54 (#5668)
- added total cost to Hirelings on the Stronghold page.
- added better title text to all action rolls to remind users to use the 'Roll' button to roll the dice.
- updated the dice pool with column colors for the types of dice and made the 'Roll' button more prominent.
- fixed the sheet and roll template borders to display correctly in FF and Chrome.
- added missing translation data for the roll template for Consumable rolls.
- updated the wording used for the 'Push' button roll query and included translation data.
2019-11-11 12:42:09 -06:00
Vince 41fc79d0d0 Forbidden Lands v1.53 (#5646)
* Forbidden Lands v1.3

- fix for incorrect translation keys for Animal Handling and Sleight of Hand which caused "false" or "fault" to be displayed as the roll preset.
- fix for the Spell rank selector of 4 given the value of "3".
- fix for Sleight of Hand attribute dice stuck at "0".
- added column header label of "Don" to Armor/Helmet section to help indicate what the equip checkbox is to be used for.
- added a "Dice Only" tab which might be useful for GM's.
- other small cosmetic adjustments

* FL updates

- fixed Reputation and Armor roll presets not clearing unnecessary dice in pool.
- added dotted borders around selected roll buttons and # of dice selected in pool to help indicate what is actually selected for color blind users.

* Update Forbidden_Lands.htm

- clear Gear dice when using Skill preset

* more FL tweaks

- resized logo to give more room for stats
- updated navigational tabs

* Forbidden Lands v1.4 update

- added a descriptive note to Consumable rolls as a reminder that you must manually adjust the consumable die on the sheet if you roll a Bane.
- small adjustments to roll template header and footer

* Update Forbidden_Lands.jpg

- updated sheet image

* FL updates

- dropshadow for dice and roll template header
- adjusted the consumables background image

* v1.5

* Update Forbidden_Lands.css

* adjusted expansion cog alignment

* FL v1.5 update

- added more base/attribute dice to enable up to 12 dice for NPC/Monsters.
- added 3 more Skill dice (help)
- BUG (api roller showing raw roll template code) FIXED: removed
@{include_with_roll} from api roll.
- BUG (roll and api roll naming conflict): FIXED: renamed api roll button to:
"roll_the_dice_api"
- FIXED: alignment issues with expansion cogs and their hidden checkboxes
- added drop shadow to dice to give a little more dimension

* Forbidden Lands v1.51

- Clear Dice Pool; fixed focus text color
- removed bane/success images from d66 rolls
- mounts can double capacity when unmounted.
added @{mounted} checkbox/toggle directly under Mount's Carry field.
- added a version check function to sheet workers to help with future updates

* Pathfinder Community Sheet v1.739

- fix for AC-misc not being applied to touch ac
- fix for Extra Crit Damage does not display line breaks like Extra Damage. Extra Crit Damage type field does not accept line breaks.
- fix for Spell Points; @{spellclass-1-spell-points-per-day|max} value had a typo preventing a proper calculation.
- change for NPC/Monster compendium/hl import; pc rolls were set to private/whispered regardless of sheet.json settings when parsing from compendium. Now honors sheet settings
- updated translation list sorting for conditions and skills (removed erroneous spaces used in translation.json)

* PF community

- updated announcements

* Forbidden Lands v1.52

- translation list items (skills and stockpile); removed eroneous spaces within csv list in translation.json which prevented localized list sorting.

* PF Community v1.74 small fix for touch ac

- fixed buffs to AC not being applied to touch ac

* Update Forbidden Lands to v1.53

- added a new "Announcements" section (just click the version number upper right under FL logo).  As new sheet versions are released, the announcements section will be displayed.
- swapped Rating and Dmg column to better portray "Rating - Dmg = Total" Trying to prevent adding operators to the layout unless they are needed...?
- added sub-totals for Gear, Weapons, Armor, and Coins Carried to the bottom of the Gear section.
- added new action buttons to the Shield section for "Parry" and "Shove".
- added Total to shield @{shield1_bonus_total}
- added "Don" to shields. If unchecked, Shield Parry/Shove; gear dice = "0"
- added a "Weight" and "Carried" fields for armor, shield, and weapons  "Carried" selector includes "Yes", "No", or "Mount".  (NOTE: these newly added attributes are set to not carried by default to prevent being included twice for encumbrance. Please verify that any Weapons, Armor, and Shield weight is only being included in whichever location works best for you.) No and Mount will remove the items weight from the Character's encumbrance.  Items located on the mount should also be listed as Mount's Gear or as gear included with the new repeating Beasts section.
- added Wt and Carr and Features to Weapons, Armor and Shield sections.
- added a new repeating section for "Beasts" (pack animals) A beast's Carry is based on it's STR and the mounted condition.  Encumbrance needs to be manually entered for any Item(s) weight of gear included in the Notes textarea.
- added a Monster tab which includes an expanded Strength/Damage section, monster attacks, etc. Most sheet attributes are the same regardless if you are viewing the character or monster tab. To track a Monster's <b>current</b> Strength, use @{strength_total} for token bar settings. @{strength_total_max} is equal to @{strength} fyi: all four attributes are set similarity.
- added Willpower checkboxes
- small layout changes/tweaks to the sheet and roll templates
2019-11-04 12:28:34 -06:00
Vince 22f4bb8436 PF Community v1.74 small fix for touch ac (#5473)
* Forbidden Lands v1.3

- fix for incorrect translation keys for Animal Handling and Sleight of Hand which caused "false" or "fault" to be displayed as the roll preset.
- fix for the Spell rank selector of 4 given the value of "3".
- fix for Sleight of Hand attribute dice stuck at "0".
- added column header label of "Don" to Armor/Helmet section to help indicate what the equip checkbox is to be used for.
- added a "Dice Only" tab which might be useful for GM's.
- other small cosmetic adjustments

* FL updates

- fixed Reputation and Armor roll presets not clearing unnecessary dice in pool.
- added dotted borders around selected roll buttons and # of dice selected in pool to help indicate what is actually selected for color blind users.

* Update Forbidden_Lands.htm

- clear Gear dice when using Skill preset

* more FL tweaks

- resized logo to give more room for stats
- updated navigational tabs

* Forbidden Lands v1.4 update

- added a descriptive note to Consumable rolls as a reminder that you must manually adjust the consumable die on the sheet if you roll a Bane.
- small adjustments to roll template header and footer

* Update Forbidden_Lands.jpg

- updated sheet image

* FL updates

- dropshadow for dice and roll template header
- adjusted the consumables background image

* v1.5

* Update Forbidden_Lands.css

* adjusted expansion cog alignment

* FL v1.5 update

- added more base/attribute dice to enable up to 12 dice for NPC/Monsters.
- added 3 more Skill dice (help)
- BUG (api roller showing raw roll template code) FIXED: removed
@{include_with_roll} from api roll.
- BUG (roll and api roll naming conflict): FIXED: renamed api roll button to:
"roll_the_dice_api"
- FIXED: alignment issues with expansion cogs and their hidden checkboxes
- added drop shadow to dice to give a little more dimension

* Forbidden Lands v1.51

- Clear Dice Pool; fixed focus text color
- removed bane/success images from d66 rolls
- mounts can double capacity when unmounted.
added @{mounted} checkbox/toggle directly under Mount's Carry field.
- added a version check function to sheet workers to help with future updates

* Pathfinder Community Sheet v1.739

- fix for AC-misc not being applied to touch ac
- fix for Extra Crit Damage does not display line breaks like Extra Damage. Extra Crit Damage type field does not accept line breaks.
- fix for Spell Points; @{spellclass-1-spell-points-per-day|max} value had a typo preventing a proper calculation.
- change for NPC/Monster compendium/hl import; pc rolls were set to private/whispered regardless of sheet.json settings when parsing from compendium. Now honors sheet settings
- updated translation list sorting for conditions and skills (removed erroneous spaces used in translation.json)

* PF community

- updated announcements

* Forbidden Lands v1.52

- translation list items (skills and stockpile); removed eroneous spaces within csv list in translation.json which prevented localized list sorting.

* PF Community v1.74 small fix for touch ac

- fixed buffs to AC not being applied to touch ac
2019-09-16 14:24:12 -05:00
Vince 688e9f1952 PF Community v1.739 and Forbidden Lands v1.52 (#5429)
* Forbidden Lands v1.3

- fix for incorrect translation keys for Animal Handling and Sleight of Hand which caused "false" or "fault" to be displayed as the roll preset.
- fix for the Spell rank selector of 4 given the value of "3".
- fix for Sleight of Hand attribute dice stuck at "0".
- added column header label of "Don" to Armor/Helmet section to help indicate what the equip checkbox is to be used for.
- added a "Dice Only" tab which might be useful for GM's.
- other small cosmetic adjustments

* FL updates

- fixed Reputation and Armor roll presets not clearing unnecessary dice in pool.
- added dotted borders around selected roll buttons and # of dice selected in pool to help indicate what is actually selected for color blind users.

* Update Forbidden_Lands.htm

- clear Gear dice when using Skill preset

* more FL tweaks

- resized logo to give more room for stats
- updated navigational tabs

* Forbidden Lands v1.4 update

- added a descriptive note to Consumable rolls as a reminder that you must manually adjust the consumable die on the sheet if you roll a Bane.
- small adjustments to roll template header and footer

* Update Forbidden_Lands.jpg

- updated sheet image

* FL updates

- dropshadow for dice and roll template header
- adjusted the consumables background image

* v1.5

* Update Forbidden_Lands.css

* adjusted expansion cog alignment

* FL v1.5 update

- added more base/attribute dice to enable up to 12 dice for NPC/Monsters.
- added 3 more Skill dice (help)
- BUG (api roller showing raw roll template code) FIXED: removed
@{include_with_roll} from api roll.
- BUG (roll and api roll naming conflict): FIXED: renamed api roll button to:
"roll_the_dice_api"
- FIXED: alignment issues with expansion cogs and their hidden checkboxes
- added drop shadow to dice to give a little more dimension

* Forbidden Lands v1.51

- Clear Dice Pool; fixed focus text color
- removed bane/success images from d66 rolls
- mounts can double capacity when unmounted.
added @{mounted} checkbox/toggle directly under Mount's Carry field.
- added a version check function to sheet workers to help with future updates

* Pathfinder Community Sheet v1.739

- fix for AC-misc not being applied to touch ac
- fix for Extra Crit Damage does not display line breaks like Extra Damage. Extra Crit Damage type field does not accept line breaks.
- fix for Spell Points; @{spellclass-1-spell-points-per-day|max} value had a typo preventing a proper calculation.
- change for NPC/Monster compendium/hl import; pc rolls were set to private/whispered regardless of sheet.json settings when parsing from compendium. Now honors sheet settings
- updated translation list sorting for conditions and skills (removed erroneous spaces used in translation.json)

* PF community

- updated announcements

* Forbidden Lands v1.52

- translation list items (skills and stockpile); removed eroneous spaces within csv list in translation.json which prevented localized list sorting.
2019-09-03 08:42:42 -05:00
Vince 87c9b89124 Forbidden Lands v1.51 update (#5389)
* Forbidden Lands v1.3

- fix for incorrect translation keys for Animal Handling and Sleight of Hand which caused "false" or "fault" to be displayed as the roll preset.
- fix for the Spell rank selector of 4 given the value of "3".
- fix for Sleight of Hand attribute dice stuck at "0".
- added column header label of "Don" to Armor/Helmet section to help indicate what the equip checkbox is to be used for.
- added a "Dice Only" tab which might be useful for GM's.
- other small cosmetic adjustments

* FL updates

- fixed Reputation and Armor roll presets not clearing unnecessary dice in pool.
- added dotted borders around selected roll buttons and # of dice selected in pool to help indicate what is actually selected for color blind users.

* Update Forbidden_Lands.htm

- clear Gear dice when using Skill preset

* more FL tweaks

- resized logo to give more room for stats
- updated navigational tabs

* Forbidden Lands v1.4 update

- added a descriptive note to Consumable rolls as a reminder that you must manually adjust the consumable die on the sheet if you roll a Bane.
- small adjustments to roll template header and footer

* Update Forbidden_Lands.jpg

- updated sheet image

* FL updates

- dropshadow for dice and roll template header
- adjusted the consumables background image

* v1.5

* Update Forbidden_Lands.css

* adjusted expansion cog alignment

* FL v1.5 update

- added more base/attribute dice to enable up to 12 dice for NPC/Monsters.
- added 3 more Skill dice (help)
- BUG (api roller showing raw roll template code) FIXED: removed
@{include_with_roll} from api roll.
- BUG (roll and api roll naming conflict): FIXED: renamed api roll button to:
"roll_the_dice_api"
- FIXED: alignment issues with expansion cogs and their hidden checkboxes
- added drop shadow to dice to give a little more dimension

* Forbidden Lands v1.51

- Clear Dice Pool; fixed focus text color
- removed bane/success images from d66 rolls
- mounts can double capacity when unmounted.
added @{mounted} checkbox/toggle directly under Mount's Carry field.
- added a version check function to sheet workers to help with future updates
2019-08-12 19:55:40 -05:00
Vince 6a2068918e Forbidden Lands v1.5 (#5368)
* Forbidden Lands v1.3

- fix for incorrect translation keys for Animal Handling and Sleight of Hand which caused "false" or "fault" to be displayed as the roll preset.
- fix for the Spell rank selector of 4 given the value of "3".
- fix for Sleight of Hand attribute dice stuck at "0".
- added column header label of "Don" to Armor/Helmet section to help indicate what the equip checkbox is to be used for.
- added a "Dice Only" tab which might be useful for GM's.
- other small cosmetic adjustments

* FL updates

- fixed Reputation and Armor roll presets not clearing unnecessary dice in pool.
- added dotted borders around selected roll buttons and # of dice selected in pool to help indicate what is actually selected for color blind users.

* Update Forbidden_Lands.htm

- clear Gear dice when using Skill preset

* more FL tweaks

- resized logo to give more room for stats
- updated navigational tabs

* Forbidden Lands v1.4 update

- added a descriptive note to Consumable rolls as a reminder that you must manually adjust the consumable die on the sheet if you roll a Bane.
- small adjustments to roll template header and footer

* Update Forbidden_Lands.jpg

- updated sheet image

* FL updates

- dropshadow for dice and roll template header
- adjusted the consumables background image

* v1.5

* Update Forbidden_Lands.css

* adjusted expansion cog alignment

* FL v1.5 update

- added more base/attribute dice to enable up to 12 dice for NPC/Monsters.
- added 3 more Skill dice (help)
- BUG (api roller showing raw roll template code) FIXED: removed
@{include_with_roll} from api roll.
- BUG (roll and api roll naming conflict): FIXED: renamed api roll button to:
"roll_the_dice_api"
- FIXED: alignment issues with expansion cogs and their hidden checkboxes
- added drop shadow to dice to give a little more dimension
2019-08-06 08:27:13 -04:00
Vince a38ac3809d Pathfinder community v1.738 (#5325)
* Forbidden Lands v1.3

- fix for incorrect translation keys for Animal Handling and Sleight of Hand which caused "false" or "fault" to be displayed as the roll preset.
- fix for the Spell rank selector of 4 given the value of "3".
- fix for Sleight of Hand attribute dice stuck at "0".
- added column header label of "Don" to Armor/Helmet section to help indicate what the equip checkbox is to be used for.
- added a "Dice Only" tab which might be useful for GM's.
- other small cosmetic adjustments

* FL updates

- fixed Reputation and Armor roll presets not clearing unnecessary dice in pool.
- added dotted borders around selected roll buttons and # of dice selected in pool to help indicate what is actually selected for color blind users.

* Update Forbidden_Lands.htm

- clear Gear dice when using Skill preset

* more FL tweaks

- resized logo to give more room for stats
- updated navigational tabs

* Pathfinder Community v1.783

- Fixed maxDex being applied to CMD
- Fixed AC buff's not being applied to FF AC and FF CMD
- Added "#Cast" to repeating spells.
2019-07-22 17:08:06 -05:00
Vince e235542684 Forbidden lands v1.4 update (#5273)
* Forbidden Lands v1.3

- fix for incorrect translation keys for Animal Handling and Sleight of Hand which caused "false" or "fault" to be displayed as the roll preset.
- fix for the Spell rank selector of 4 given the value of "3".
- fix for Sleight of Hand attribute dice stuck at "0".
- added column header label of "Don" to Armor/Helmet section to help indicate what the equip checkbox is to be used for.
- added a "Dice Only" tab which might be useful for GM's.
- other small cosmetic adjustments

* FL updates

- fixed Reputation and Armor roll presets not clearing unnecessary dice in pool.
- added dotted borders around selected roll buttons and # of dice selected in pool to help indicate what is actually selected for color blind users.

* Update Forbidden_Lands.htm

- clear Gear dice when using Skill preset

* more FL tweaks

- resized logo to give more room for stats
- updated navigational tabs

* Forbidden Lands v1.4 update

- added a descriptive note to Consumable rolls as a reminder that you must manually adjust the consumable die on the sheet if you roll a Bane.
- small adjustments to roll template header and footer

* Update Forbidden_Lands.jpg

- updated sheet image
2019-07-09 07:48:55 -05:00
Vince 1ff211282f Forbidden Lands v1.3 update (#5246)
* Forbidden Lands v1.3

- fix for incorrect translation keys for Animal Handling and Sleight of Hand which caused "false" or "fault" to be displayed as the roll preset.
- fix for the Spell rank selector of 4 given the value of "3".
- fix for Sleight of Hand attribute dice stuck at "0".
- added column header label of "Don" to Armor/Helmet section to help indicate what the equip checkbox is to be used for.
- added a "Dice Only" tab which might be useful for GM's.
- other small cosmetic adjustments

* FL updates

- fixed Reputation and Armor roll presets not clearing unnecessary dice in pool.
- added dotted borders around selected roll buttons and # of dice selected in pool to help indicate what is actually selected for color blind users.

* Update Forbidden_Lands.htm

- clear Gear dice when using Skill preset

* more FL tweaks

- resized logo to give more room for stats
- updated navigational tabs
2019-07-01 17:05:04 -05:00
Vince 866f0748bb PF Community v1.737 - column header toggle Show (Abilities, Euip Items) (#5193)
* Forbidden Lands v1.1 update

- removed "selected|..." from sheet rolls
- added a version attribute to sheet

* Pathfinder Community Sheet - wounds fix

- fixed attack penalty calcs for wounds (gritty mode, endurance feat)
- added "gritty mode" status to conditions panel

* Pathfinder Community Sheet - updated folder name

- to help prevent any confusiuon, github folder renamed to "Pathfinder Community"
- changed html, css, and preview image names as well
- updated sheet.json

* Pathfinder Community Sheet - added Images to repo

- added images to repo (sheet url's will be updated in a future update)

* PF Community v1.736 - added header_image toggle

- set all roll template header images to on/off from the settings|header image section.
- added the option on the game's sheet setting page as well.
- setting the header images will no affect any existing custom URL images all ready set on the sheet by the user.

* Pf community update html/css sheet.json

Updated to match file names.

* updated preview file name

Updated to "pathfinder_community.png"

* PF Community v1.737 - added Show column header toggle (Abilities, Equip)

- added Show (chat menus) as the default setting for Abilities and Equipment items.
- added a "Show" column header toggle to Abilities and Equipment to check/un-check the "Show" option for all repeating rows.

* PF Community v1.737 - column header toggle Show (Abilities, Euip Items)
2019-06-17 21:09:26 -05:00
Vince 45acc498c6 PF Community v1.736 - header_image toggle added (#5136)
* Forbidden Lands v1.1 update

- removed "selected|..." from sheet rolls
- added a version attribute to sheet

* Pathfinder Community Sheet - wounds fix

- fixed attack penalty calcs for wounds (gritty mode, endurance feat)
- added "gritty mode" status to conditions panel

* Pathfinder Community Sheet - updated folder name

- to help prevent any confusiuon, github folder renamed to "Pathfinder Community"
- changed html, css, and preview image names as well
- updated sheet.json

* Pathfinder Community Sheet - added Images to repo

- added images to repo (sheet url's will be updated in a future update)

* PF Community v1.736 - added header_image toggle

- set all roll template header images to on/off from the settings|header image section.
- added the option on the game's sheet setting page as well.
- setting the header images will no affect any existing custom URL images all ready set on the sheet by the user.

* Pf community update html/css sheet.json

Updated to match file names.

* updated preview file name

Updated to "pathfinder_community.png"
2019-06-04 07:33:05 -05:00
Vince 0311eec1d7 Forbidden Lands v1.2 - carry calc fix, pack rat option (#5079)
* Forbidden Lands v1.1 update

- removed "selected|..." from sheet rolls
- added a version attribute to sheet

* Pathfinder Community Sheet - wounds fix

- fixed attack penalty calcs for wounds (gritty mode, endurance feat)
- added "gritty mode" status to conditions panel

* Pathfinder Community Sheet - updated folder name

- to help prevent any confusiuon, github folder renamed to "Pathfinder Community"
- changed html, css, and preview image names as well
- updated sheet.json

* Pathfinder Community Sheet - added Images to repo

- added images to repo (sheet url's will be updated in a future update)

* Forbidden Lands v1.2 - carry calc fix, pack rat option

- fixed carry calc (should use base strength, not damaged strength)
- added pack rat talent option that adjusts carry amount
2019-05-20 19:19:50 -05:00
Vince f62a6c607e Pf Community v1.735 - maxDex fix, damage_macro fix, localization list sorting (#5075)
* Forbidden Lands v1.1 update

- removed "selected|..." from sheet rolls
- added a version attribute to sheet

* Pathfinder Community Sheet - wounds fix

- fixed attack penalty calcs for wounds (gritty mode, endurance feat)
- added "gritty mode" status to conditions panel

* Pathfinder Community Sheet - updated folder name

- to help prevent any confusiuon, github folder renamed to "Pathfinder Community"
- changed html, css, and preview image names as well
- updated sheet.json

* Pathfinder Community Sheet - added Images to repo

- added images to repo (sheet url's will be updated in a future update)

* PF Community v1.735 - damage_macro fix, localization list sorting

- fix for damage_macro being reset to default
- added localization list sorting to skills and conditions

* fix for AC/maxDex for all AC-ability's other than DEX
2019-05-20 19:15:23 -05:00
Vince eec8c4206f Forbidden lands - added "Max" field to weapons & shield. fix Healing and Insight text (#5064)
* Forbidden Lands v1.1 update

- removed "selected|..." from sheet rolls
- added a version attribute to sheet

* Pathfinder Community Sheet - wounds fix

- fixed attack penalty calcs for wounds (gritty mode, endurance feat)
- added "gritty mode" status to conditions panel

* Pathfinder Community Sheet - updated folder name

- to help prevent any confusiuon, github folder renamed to "Pathfinder Community"
- changed html, css, and preview image names as well
- updated sheet.json

* Pathfinder Community Sheet - added Images to repo

- added images to repo (sheet url's will be updated in a future update)

* Forbidden_Lands - added Max to weapons & shield
2019-05-13 20:23:13 -05:00
Vince 66b80dae18 Pathfinder Community Sheet - updated folder/file names (#5046)
* Forbidden Lands v1.1 update

- removed "selected|..." from sheet rolls
- added a version attribute to sheet

* Pathfinder Community Sheet - wounds fix

- fixed attack penalty calcs for wounds (gritty mode, endurance feat)
- added "gritty mode" status to conditions panel

* Pathfinder Community Sheet - updated folder name

- to help prevent any confusiuon, github folder renamed to "Pathfinder Community"
- changed html, css, and preview image names as well
- updated sheet.json

* Pathfinder Community Sheet - added Images to repo

- added images to repo (sheet url's will be updated in a future update)
2019-05-06 18:11:55 -05:00
Vince 22a6c49aa7 Pathfinder Community Sheet - wounds attack penalty fix (#4989)
* Forbidden Lands v1.1 update

- removed "selected|..." from sheet rolls
- added a version attribute to sheet

* Pathfinder Community Sheet - wounds fix

- fixed attack penalty calcs for wounds (gritty mode, endurance feat)
- added "gritty mode" status to conditions panel
2019-04-22 23:36:32 -05:00
Vince 32fb7d04f9 Forbidden Lands v1.1 update (#4971)
- removed "selected|..." from sheet rolls
- added a version attribute to sheet
2019-04-15 16:47:19 -05:00
Vince 2368bff121 Forbidden Lands v1.0 initial release (#4926)
* Cyberpunk 2020 - localization

- i18n tags added to the sheet (with help from Andreas 1223200 localization script)
- translation.json created
- italian translation inlcuded (thanks to Salerno T. 2547667)
- few small changes to help with localization layout
- added a new roll template "&{template:general}"  and updated the ability rolls so they could also be translated.

* PF Community v1.733 - HL import ability category fix

* Cyberpunk 2020 - moved it.json to translations folder

* Forbidden_Lands

new sheet for Forbidden lands

* small updates

- noticed that a roll template name must include "sheet-" unlike the other classes...
- updated css code to look better
2019-04-10 16:28:41 -05:00
Vince d615d4fdcd PF Community v1.733 - HL import fix & Cyberpunk 2020 - it.json moved to translations folder (#4783)
* Cyberpunk 2020 - localization

- i18n tags added to the sheet (with help from Andreas 1223200 localization script)
- translation.json created
- italian translation inlcuded (thanks to Salerno T. 2547667)
- few small changes to help with localization layout
- added a new roll template "&{template:general}"  and updated the ability rolls so they could also be translated.

* PF Community v1.733 - HL import ability category fix

* Cyberpunk 2020 - moved it.json to translations folder
2019-03-04 09:21:33 -06:00
Vince db040768df Cyberpunk 2020 - localization (#4727)
- i18n tags added to the sheet (with help from Andreas 1223200 localization script)
- translation.json created
- italian translation inlcuded (thanks to Salerno T. 2547667)
- few small changes to help with localization layout
- added a new roll template "&{template:general}"  and updated the ability rolls so they could also be translated.
2019-02-19 07:07:44 -06:00
Vince dff37f3b72 Merge pull request #60 from vince-roll20/AD&D1e
Update 1ESheet.html
2019-02-03 23:46:02 -08:00
Vince 0ac4cb6bdf Merge pull request #59 from Roll20/master
Update my fork
2019-01-28 19:53:46 -08:00
Vince d01a1c58cd Merge pull request #58 from Roll20/master
update fork
2019-01-22 18:18:40 -08:00
Vince dda7d4d73c Merge pull request #57 from Roll20/master
Update my fork
2019-01-15 15:36:06 -08:00
Vince 806dcd6734 Merge pull request #56 from Roll20/master
Update my fork
2019-01-07 19:19:42 -08:00
Vince 582bc11d2b Cypher System - updated url to API script location
Link in the sheet notes was no longer correct.  Updated the url to the script's current location.
2018-12-20 21:15:47 -08:00
Vince ee924d4eaa Merge pull request #54 from Roll20/master
update my fork
2018-12-04 23:55:41 -08:00
Vince 0a4da73e0d Merge pull request #53 from Roll20/master
update my fork
2018-11-27 20:07:07 -08:00
Vince 061c2f7317 Merge pull request #52 from Roll20/master
update my fork
2018-11-22 13:07:54 -08:00
Vince ba2ebfec31 Merge pull request #51 from Roll20/master
update me
2018-10-23 15:44:54 -07:00
Vince 4440882c63 Merge pull request #50 from Roll20/master
update my fork
2018-10-09 22:45:30 -07:00
Vince 99e58e4897 Merge pull request #49 from Roll20/master
Update my fork
2018-09-17 22:02:06 -07:00
Vince 2de7f98792 Merge pull request #48 from Roll20/master
update my fork
2018-08-25 06:04:46 -07:00
Vince 336082183b Merge pull request #47 from Roll20/master
update me
2018-08-07 16:20:28 -07:00
Vince 520e469b9d Merge pull request #46 from Roll20/master
Update my fork
2018-07-31 14:57:56 -07:00
Vince e113cb3b54 Merge pull request #45 from Roll20/master
update my fork
2018-07-10 16:46:36 -07:00
Vince 9dcf6fbf97 Merge pull request #44 from Roll20/master
Update my fork
2018-07-03 12:42:28 -07:00
Vince e4c50943cd Merge pull request #43 from Roll20/master
update my fork
2018-07-02 17:25:23 -07:00
Vince be7b8bd805 Merge pull request #42 from Roll20/master
update my fork
2018-07-01 21:48:43 -07:00
Vince 50609eece0 Merge pull request #41 from Roll20/master
update my fork
2018-06-27 16:25:45 -07:00
Vince 7aaea5fd8f Merge pull request #40 from Roll20/master
update my fork
2018-06-17 15:37:14 -07:00
Vince a1dd4c2baa Merge pull request #39 from Roll20/master
update me
2018-05-22 21:13:31 -07:00
Vince 1291d21bff Merge pull request #38 from Roll20/master
update my fork
2018-05-15 22:32:33 -07:00
Vince 03ce1f8bc8 Merge pull request #37 from Roll20/master
update my fork
2018-05-08 23:06:24 -07:00
Vince 2b7771ea1d Merge pull request #36 from Roll20/master
update my fork
2018-05-01 07:42:08 -07:00
Vince 327a48e635 Merge pull request #35 from Roll20/master
Update my fork
2018-04-24 23:52:55 -07:00
Vince 036d90a8e6 Merge pull request #34 from Roll20/master
update me
2018-04-21 08:10:07 -07:00
Vince 7ee62c13bc Merge pull request #33 from Roll20/master
update my fork
2018-04-03 13:08:02 -07:00
Vince 9b01879594 Merge pull request #32 from Roll20/master
Update my fork
2018-03-20 09:18:20 -07:00
Vince aa176bc35e Merge pull request #31 from Roll20/master
update me
2018-03-13 12:27:55 -07:00
Vince f33e322b40 Merge pull request #30 from Roll20/master
Update me
2018-03-08 22:35:39 -08:00
Vince e6c63c47ff Merge pull request #29 from Roll20/master
update my fork
2018-02-26 20:30:10 -08:00